Zhooibaal\’s house of the unholy

01 September 2006

FlatOut 2

Filed under: Games, Modern, My stuff, PC games — zhooibaal @ 14:33000000

FlatOut 2 logo
It’s been a while since I last posted something, sorry for that, but I haven’t felt like blogging lately… But this can’t be left unnoticed.
For the first time since a long time I’ve bought a recently released videogame. This time it’s FlatOut 2 for the PC platform (Windows XP to be exact). This is the sequel to FlatOut which was released in 2004 and it is a destruction-racing game like the good old Destruction Derby for the good old Playstation in 1995.
StarForce logo
On several forums all over the net there has been (and probably is still going) a discussion about the StarForce protection system. I haven’t participated in it myself, but it was going on the site of StarForce itself, the Daemons home and on the forums of several games it is used in including FlatOut 2. USA customers now consider themselves in luck for having a seperate release of FlatOut 2 which uses Securom 7 instead of StarForce 4 Frontline Pro. As for myself, I don’t really care, protection is protection and StarForce hasn’t given me any trouble whatsoever anyway. Where the old versions were controversial to say the least, this version even notifies the user of the installation of the protection drivers that are required for it to work and unlike the previous versions, these drivers are only active on demand and thus they won’t affect overall system performance like StarForce 3 did which came with games like Trackmania Sunrise and Psi-Ops: the Mindgate Conspiracy.

A good thing is that the StarForce drivers are upgradable and if you happen to own one the games that uses old StarForce protection and then install a new StarForce protected game after it, the drivers will be updated to the latest version (Frontline) and the old performance issues are eliminated while the older games still remain fully functional.

All in all, I think it’s all a bit overblown with this StarForce protection issue and people not buying games solely because of that while programs like Daemon Tools and Alcohol 120% use similar technologies to evade protection instead of providing it.
For your information, Daemon Tools and Alcohol 120% use rootkit technology to evade protection systems and just like these 2 StarForce uses rootkit technology to evade emulation software and protect the media that way. This means that both the protection software and the emulation software use hidden/invisible Windows registry keys to avoid detection and one very important thing to consider is that there is a difference between rootkit software and software that uses rootkit technology. Rootkit software is malicious software created to stay undetected while causing well meant damage while software that uses rootkit technology can’t always be defined as harmfull.
In my humble opinion, both the StarForce protection system and programs like Daemon Tools and Alcohol 120% are NOT, I repeat, NOT harmfull software.

Anyway, I’ll be writing a review about FlatOut 2 soon and it’ll be added on the reviews page and a link will be added here too.

…End of line.

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22 August 2006

The Benq Chronicles: the final chapter

Filed under: Other — zhooibaal @ 13:34000000

In my last Benq Chronicles post you could allready read that this dispute was nearing it’s end and now, finally, after more than 4 months, the replacement model finally arrived and I’ve called it Deimos MK2.

It’s a Benq Joybook A82 and it’s a littlebit better than the Joybook 8100D29 I had previously. It has a slightly faster CPU (1.6Ghz Pentium M instead of a 1.5Ghz Pentium M) and it has a superior graphics chip (ATI Mobility Radeon X600 instead of a ATI Mobility Radeon 9600).

As for the rest of it; it looks the same, it feels the same and it works the same. Now I hope it’ll last a bit longer and I’m still considering to sell it, but won’t do it right away.

But before I actually got this replacement model, I had to call Benq several times again. The first time the manager of the service center agreed to send me a replacement model and it would arrive within 2 weeks. After 2 weeks I called them again and then they told me I should get a repair number first! What?! Couldn’t they have told me that before I started waiting again? Bastards.
Anyway, I called the RMA-hotline again, got my number, a day later they called me again to set the date for the drop-off and it arrived in time.

Finally… End of line.

16 August 2006

Going to Pukkelpop

Filed under: Events, Non game, Other — zhooibaal @ 16:42000000

Today around 19:00h I will leave for Hasselt, Belgium to visit the pop festival that will always keep beating the Lowlands festival (hehe, screw Lowlands >=D).

There I will see various bands including:

  • Morningwood
  • Fear Factory
  • Ministry
  • Daft Punk
  • Turbo Negro
  • Mastodon

And some others as well.

Meeeow b*tches!

..End of line.

11 August 2006

Uberfighter: the game is done!

Filed under: Events, Games, PC games — zhooibaal @ 10:19000000

It’s now 11:17h, but the game was finished a few minutes ago. Read all about it here.

You can download the game here and it’s called UberFighter.

At this moment I don’t feel like writing any more stuff on here… I’m FUBAR…

…End of line…

10 August 2006

Announcement: a game in 24 hours

Filed under: Events, Games, PC games — zhooibaal @ 10:30000000

Thursday, august 10, 2006
11:00h

About a month ago I came up with the idea to create a simple game from scratch within 24 hours. Tell you what, today is the big day. The kickoff was today at 11:00.

The team consist of 3 people:

  1. Michiel (NecroDOME) Gijbels
  2. Frank (Mad Woody) van Gent
  3. Jens (Zhooibaal) Waschk

We have decided on the following:

  • 2D side scrolling beat ’em up
  • We will be the characters
  • Animation will be stop-motion
  • There will be a bonus character
  • All graphics will be photos
  • A portrait of the characters will be displayed in the top of the screen

I will post regular updates on this page.

…End of line.

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